Thursday, December 9, 2010

20,000 leagues under the sea.

So today Omega finally finished the massive quest chain that made up the story line in Vashj'ir which is the new zone where level 80s go to start their Cataclysm leveling.

And what an epic adventure it has been so far.


Right from the start as you enter into the underwater world of Vashj'ir you know that Blizz went out of their way to make things interesting not only for you the player, but themselves as developers. What really sets the beginning of this expansion apart form the others is that not only dose it look like nothing you've ever seen in WoW before, but the quests throw you into the deep end of an epic battle which lives up to your stature as one of Azaroth's mightiest heroes.

You're not out collecting wolf fur or fel boar poop... you're out to save an under water world and ultimately the rest of humanity.

"Life is much better down where it's wetter"

The dynamics of the zone are quit unique as well, because not only are you travelling back and forth, but also up and down as you swim to great depths and massive heights to reach quest objectives. Luckily through a short chain quest, you get yourself an awesome seahorse mount that makes exploring considerably large under sea land of Vashj'ir a lot easier.

References that might be considered spoilers

I'm not going to go into detail about the quests, but it was engaging enough to keep me in the zone till I was done with the whole thing. I will tell you though that it involves ancient beings and under sea gods tearing each other apart... with armies assembling to reap the benefits of this and you along with what little allies you have, trying to arrange a pleasant out come. The whole thing spans across the entire zone and ends with a massive battle in an area within the zone called the Abyssal Depths.


The quest line gets pretty heavy on the drama and such, but does manages to throw in a few fun things here and there through side quests you pick up along the way. One quest that was actually part of the main story line made me laugh out loud for realzies.

There's this one bit where you have to collect these little eyeballs that you get from under sea demons that look like miniature octopuses. When you hand in the quest, the quest giver asks you to see what happens if you place the creature on your head.

What follows is a hilarious cut scene which in Omega's case involved him being possessed by the creature and attacking the NPCs around him.


And as if that wasn't fun enough, as you hand in the quest for a second time there's this little option:

...hehe.

Another thing that rocks pretty hard with the expansion is the sheer number of cut scenes used to develop quests and story lines. It's a very cool and welcome edition to the game for me, and in the final quest that ended the chain, these cut scenes really nailed the grand scale of things.

Riding to battle on a sub :D

Needless to say that at the end of the first zone, I'm really looking forward to what ever else is coming up for Omega. I actually dinged 81 to 83 in Vashj'ir so now I have my pick of where to go next, but I think I'll follow what appears to be the game intended progression and visit Hyjal.

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